Geo-located AR with webXR
Technical Pipeline:
- 3D scanned original sculpture remodeled & animated in VR
- Created site-specific digital twin using NeRF-generated 3D point clouds for accurate virtual scale representation
- Deployed via web-based AR (browser accessible) – no app install required
Impact & Reach:
- 25,000+ impressions during exhibition
- Enabled public interaction through personal mobile devices
Key Learnings:
- Sole technical lead: handled end-to-end development, from NeRF processing to AR deployment
- Onsite support provided invaluable UX insights (public interaction patterns, activation methods)
- Developed first-of-its-kind maintenance manual for virtual artworks
It proved that complex AR experiences can be both accessible (web-based) and scalable – while demonstrating how digital twins and 3D scanning can bridge physical and virtual art.
Project Details
Botanica events page
Artist’s videos
VR modeling / VR animation / shader + scale test / platform + site test