Luke Harris XR

Treat this site as a collection of technical developments and workflows in the realm of digital and technical art. Something to that effect.
   


Contact

Email
Linkedin
Instagram

Interests

Hiking
Aerial/landscape Photography
3d soundscape capture
Movies and pop culture
Skateboarding
  
Articles about my work

Home Made / theaustralian
Competitive advantage in the exponential era / linkedin

Skillset

Primary Programs
(10+ years of exp.)

3DS Max
Houdini
Unreal Engine 4/5
Rhino 3d + Grasshopper
Adobe Creative Suite:
Photoshop
Illustrator
Premiere Pro

Secondary Programs

Unity 2020+
Zappar AR platform
After Effects
AutoCAD
Navisworks
Revit
PowerMill (robotic milling programming)
Recap (3d scanning)
Reality Capture (photogrammetry)
Cloudcompare (pointcloud processing)
Sketchup
DaVinci Resolve
Blender
Medium by Adobe (VR sculpting)
Nvidia Omniverse Create
Onshape (documentation platform)