Luke Harris XR

Tech  Art   AI  XR  Info
Treat this site as a collection of technical developments and workflows in the realm of digital and technical art. Something to that effect.

VR Design / AR Assembly



Katrina Tyler ’s "Flourish" sculpture became a pioneering case study in digital prototyping for fabrication, leveraging VR (Hololens) to streamline assembly under strict safety constraints (hand entrapment/climbability gaps).

Key Innovations:
  • VR Spatial Planning: Replaced tedious on-screen placement with real-scale, immersive module arrangement.
  • AR-Assisted Fabrication: Trained workshop staff to use Hololens for real-world assembly guidance and tack welding, reducing dependency on 2D drawings.
  • Efficiency Gains: Eliminated hours of manual measurement checks, despite initial device troubleshooting.

Why It Worked: A perfect marriage of artistic complexity and industrial pragmatism—proving XR’s value in bridging design intent and physical execution.

(Future potential: Scaling AR workflows for large-team fabrication or modular construction.)
  
  
  
Project details
Design Robotics
UAP